So a few months have passed since the game was released, so where is it now? How does it fare once you’ve reached the level cap?
Most importantly? Should you invest your time and money in this game.
The “endgame” of Wildstar will basically come down to a few things, or a combination of those few things. So let’s break this down.
If you’re interested in raiding in Wildstar, you’re in luck because you’ll have plenty to do. Maybe even a little TOO much to do. The attunement process is long.
I wouldn’t say it’s arduous, I mean, it COULD be knocked out the same week that you pick up your Genesis Key (you equip it then have to complete various tasks to get attuned), but it can be difficult.
The difficulty of the game has been one of the advertised selling points, so it should come as no surprise that the step that requires you to attain a silver medal in each dungeon tends to be a bit of a sticking point.
It’s hard. The time limit is tight, there isn’t much room for error, and it can be infuriating to get to the last boss of a dungeon, on track to complete your silver medal…only to have a group member die to a clearly marked mechanic, AGAIN, which wastes the time you’ve spent in the run and you have to start over now.
I haven’t even set foot into an actual raid instance yet, but if the well-designed dungeon encounters are any indication, I know that I’ll have a blast in them…provided that you adventure with people you get along with.
There IS a fair share of PvP in the game. Open world stuff if you’re on a PvP server. Two battlegrounds (with a third to come), and arenas.
There ARE warplots…but they require such largescale organization that I’ve yet to see one in person, or even talk to someone who has, to be honest.
But I’ve heard a lot of negative things about the PvP system as well. Issues with how the matchmaking works for the more serious rated arenas and battlegrounds.
Also, the lack of variety in the stages sets it up for tedium pretty quickly. Unless you really dig the combat against other players in Wildstar, the PvP scene doesn’t seem like the sort of thing that will hold your attention for long.
I haven’t really been able to get into the PvP in this game. It all seems a bit of a jumbled mess to me. But to be fair, I’ve never really been a fan of PvP-ing in ANY MMO I’ve played. So take that with a grain of salt.
If you’re into having one of every class or if you’re into world completion, there’s a lot of fun to be had.
Your alternate characters will generally travel up through the same leveling path as each other, so unless you roll a character for the opposing faction, you’ll see a lot of the same scenery.
Luckily, there are a lot of little collectible things sprinkled throughout the zones. Data cubes that are like little audio logs from previous explorers. Little notepads and clipboards that present you with some flavor text about a monster, the area, or hazards. If you’re a Scientist? Many things to scan to reveal more information and flavor text.
There are also many challenges to complete in the zones, that can be scored from bronze to gold medals. If you’re into little mini challenges as you go around collecting things, there’s a lot to do.
The housing is flat out awesome. Will consume your life if you give it half a chance.
And some of the housing projects people have come up with? Are completely beyond the pale.
How this all comes together
If you’re a die-hard raider? Or you enjoy experiencing some of the best MMO encounter design I’ve seen in all my years of gaming? Wildstar will hold you and it’ll hold you hard.
I can’t imagine going back to other MMO’s after this.
If you’re only ever interested in the PvP scene? I don’t think Wildstar has enough to hold you. They’re trying, for sure…but it definitely feels a lot weaker than their raiding scene.
Likewise, if you’re a completionist and you just enjoy questing and taking in the lore and the sights? If that’s all you’re into, the game will hold you for a while. The backstory’s rich and the story that you run into throughout the game itself is pretty interesting as well…but once you’re ‘done’ exploring, there won’t be too much to do.
If you’re into housing? If you get into housing in any way at all? You’ll be lost.
Currently, I’m pushing pretty hard into the raiding scene and am completely enamored of the housing system and the sheer possibilities available to me using it.
These two elements are definitely MUCH more than enough to keep my attention for the foreseeable future…but that’s just me.
What about you? Anyone still playing out there? What keeps you hooked to the game? What’s turned you off from the game enough to drive you away?